ImportantAs a result of engine updates, the download file size for this update will be larger than normal.FeaturesDiminishing Returns UpdateWhile in a Trial, repeated positive or negative gameplay modifiers and status effects are now affected by diminishing returns.Identical modifiers granted by Powers, Items, Perks and Offerings will now be reduced progressively as they become stacked.Modifiers granted from Killer Power and Survivor Item add-ons are excluded from diminishing returns.The gameplay modifier with the highest absolute value is always applied, while lesser ones are progressively lowered to a percentage of their original valueThe game prioritizes the highest values, reducing the impact of lesser ones.1st value (highest) – 100% of modifier2nd value – 50% of modifier3rd value – 25% of modifier4th value – 12.5% of modifier5th value and up – 5% of modifierDev note: After 10 years of Dead by Daylight, the ability of Killers and Survivors to stack modifiers indefinitely has enabled ever-accelerating and more intense gameplay. With this update, we aim to normalize how modifiers from different sources interact against each other in order to better preserve the integrity of game. All major gameplay modifiers and status effects for both roles are included in this update.Additionally, this change will help us as developers create new interesting Powers, Items and Perks with our roster of existing game modifiers, with far less risk of creating unintended game-breaking scenarios.We will be closely monitoring this change during the PTB and look forward to the feedback!Progress Bar UpdateThe progress bar for interactions has a new animation to reinforce the speed differencesThe color has been updated so it represents the speed of the interaction, becoming yellow if faster than normal, and red if slower than normalPreviously, the color was dependent on the individual contributor. Ie. a player could see the bar as red even when going fasterVisible Team PerksThe Match Details have been updated to show the loadout of players of a same teamPerksItems and addonsOfferingsElements can be hovered to display their descriptionsThe loadout of the opposite team is not displayed until the match is over, following the final Score screen behavior.Spectator modeWhile in Spectator mode, most elements in the HUD can be hovered to display their descriptionPerksItemsAdd onsGoalsStatus EffectsAuras CustomizationNew aura types are available for color customizationHighlighted elements (e.g. as The Xenomorph, looking at specific Control Stations)Surfaced elements (e.g. Generators shown by Deja Vu, or because of Eruption)Marked elements (e.g. as The Xenomorph, marking a Control Station)Killer objects (e.g. The Hag’s traps, The Singularity’s Biopods)Breakable walls.ContentKiller UpdatesThe BlightDecreased The Blight’s default movement speed to 4.4 m/s (was 4.6 m/s).Breaking a Downed Pallet now reduces Rush tokens down to 2 below maximum, and resets current Rush tok
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