An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include:Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS.Added a borderless window option to video settingsAdded bicubic lightmaps (from Half-Life 2: 20th Anniversary Update)Added radial fog (from Half-Life 2: 20th Anniversary Update)Added support for Steam NetworkingAdded UI scaling for high-resolution screensMade the default server name for listen servers include the player’s nameMade the game launch in native resolution by default instead of 640x480Client-side prediction fixes (these fix ‘jank’/rollback in certain situations)Fixed a bug where when unducking, the view could glitch out if the player doesn’t have space to unduckFixed gifts not randomly dropping when players are killed during the winter eventAdded sv_autobunnyhopping so bhop servers can have this wanted behaviour with client-side predictionFixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actionsImproved prediction for walking on props and other entitiesMade certain client-side entities only trigger local prediction errorse.g. If the viewmodel experiences a prediction error, the player will not experience a prediction errorFixed prediction of viewmodel swayFixed a prediction error regarding weapon idle animationsFixed certain breakable props not gibbing correctlyFixed an issue where certain variables like position would not be updated correctly to match the server in certain situationsFixed the player’s base velocity (eg. conveyors, moving items etc.) getting subtly out of sync from client/server
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