1.16.107 – hotfixesHuge thanks to everyone for the detailed bug reports! If you have more bugs to report, please post them in https://steamcommunity.com/app/1794680/discussions/1/ specifying the game version (found in the bottom right corner of the main menu) Fixed Water Whip, Hydrostormer Tip, and Salamander that would occasionally lose their heads, glitching the game Fixed weapons composed by multiple types of projectiles that would occasionally glitch the game in Bloodmoon stages Fixed a cascading bug where the game would stop loading certain textures, showing big squares instead of VFX Fixed missing arcana holder enemies in Red Moon Manor Fixed stat bonuses for characters with Prestige skins Fixed FlashingVFX and Screenshake options for Descent Into Misery, Shimmering Sands, Damnation, LunarFlight Fixed low-res stage icons Fixed slow navigation in the Bestiary Fixed a bug where the playing characters could get stuck or be teleported off-screen during the boss fights in Bloodmoon Fixed a desync bug when Banishing items online Fixed some character names localised in the wrong language Fixed missing QOLs outside of public-beta Added missing Limit Breaks to Bloodmoon weapons Fixed Carrozza! and Profusione d’Amore not animating
Related Posts
June Hotfix 1.2.1
- ThePatchMaster
- June 11, 2026
- 1 min read
Greetings Exiles, We are releasing a new hotfix that will reintroduce all the changes and fixes we reverted from…
Team Fortress 2 Update Released
- ThePatchMaster
- July 14, 2026
- 1 min read
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team…
Hotfix 727204
- ThePatchMaster
- May 7, 2026
- 1 min read
Changes WX-78 may now Transfer Consciousness in and out of the Sanctum and the Sanctum Lobby.Bug Fixes Fixed Mimicked…