A new client build will be updated 10/15/26. All servers will be down for the scheduled maintenance at 6am pdt. Please see the patch notes below. There will be a 3hr downtime window.Client and Server Update This will be a combined client and server update, requiring approximately 3 hours of server downtime for maintenance.Client CrashesFixed a deadlock in the physics simulation.It appears that the exploit allowing cheaters to generate an unlimited number of rocket projectiles was not fully fixed in the previous hotfix. This time, we’ve added additional limits on the number of projectiles players can generate.Fixed an error in the first-person controller.Server CrashesFixed a server memory leak.These fixes should reduce the likelihood of both client and server crashes. We look forward to hearing your feedback on whether these changes have resolved the crashes you’ve been experiencing.
Related Posts
New Public Update Preview – May
- ThePatchMaster
- April 24, 2026
- 2 min read
Hello everyone!Today we have a new PUP for Age of Empires II: Definitive Edition! This patch delivers a set…
Work in Progress: Update 15.3 Round 2
- ThePatchMaster
- March 19, 2026
- 3 min read
This is a short overview of the planned features for Update 15.3. For more information, visit the relevant link:Learn…
July Hotfix
- ThePatchMaster
- July 23, 2026
- 1 min read
Greetings Everyone,Today we have a quick hotfix, 2.0.1, fixing the following issues that appeared after the 2.0.0 patch.The fixes…