Hey folks,We’ve just rolled out Patch 9.0.4 to Total War: WARHAMMER III, with a particular focus on optimising Nagash’s campaign experience, alongside various other fixes and adjustments across the board. You can read the full Patch Notes below, with Nagash-related items detailed in their own section, followed by all other changes.As always, if you run into any new issues after updating the 9.0.4, please raise them over in our dedication bug reporting sub-forum. Please include as much information as you’re able to within your report, including screenshots and save files (mod-free if possible, or let us know in the report if you use mods), as this greatly helps us in our investigations.Our intention is to have a 9.0.5 release within the next few weeks which, alongside various fixes and adjustments, should include some improvements to Victory Objectives with the goal of making them more relevant and impactful.Until then, we’ll see you on the battlefield!— The Total War TeamNagashCampaignGeneral/GameplayExpanded the search functionality in The Black Pyramid to now also match the names of specific units contained within unit sets and other hover-over text.Fixed an issue when playing as Nagash where a fort settlement obtained via confederation or diplomacy had the wrong settlement type and main building.Fixed an issue where the ‘Sun-Scorched, Sand-Blistered’ node on the Black Pyramid was not applying flaming attacks to Ushabti (Great Bows), Horse Archers & Horse Chariots.Fixed a Grave Call unlocking node in the Black Pyramid which was incorrectly giving access to the wrong units.Fixed an issue where the Lahmian Halls and Halls of Glories Past would lock again for Nagash after loading a save, even if Neferata and Walach had previously been subjugated.When playing as Nagash, fighting battles in a region that is not part of Land of the Dead now shows a warning icon that no Necromantic Energy is granted from battles in that region.Fixed an issue where Necromantic Energy from battles was not being awarded if the battle was fought in a region with an abandoned settlement.Nagash’s building effects that are enabled by devastation now take effect immediately instead of in the next turn.Fixed an issue where Nagash’s gold resource buildings weren’t granting their Lord recruit rank bonus when replacing an existing Lord.Fixed an issue where Nagash’s landmark in the Black Pyramid of Nagash was granting 1 additional Lord recruit rank than it should when replacing Lords rather than recruiting new Lords.Fixed an issue where the Nameless would remain on the Campaign map after their death during Crisis Mode events.Fixed an issue where Nagash was able to recruit Regiments of Renown outside of his owned territories.Fixed an issue where some of Luthor Harkon’s ship buildings were not working after being confederated by Nagash.Fixed an issue where Nagash’s Necropolis tutorial could function incorrectly when Hotkeys are pressed.Fixed an issue where transf
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