[ MAPS ]CacheBomb explosion radius increased.Lighting Adjustments around Vent.Disabled player collision on sign and removed lamp by squeaky.Reworked e-box on A-site for better visibility.Lowered Checkers entrance frame height at B Main.Removed AC unit above Sandbags and moved pipes.Fixed lack of footstep sounds on top of crates at A-site.Fixed hole in world on door in Sun Room.Fixed wall bangs on A Main wall.Fixed some z-fighting around Garage.Adjusted grenade clipping throughout map.Adjusted player clipping throughout map.Dust IIBlocked visibility through corner of Mid Box (Xbox).[ SOUND ]Speculative fix for a case where all audio drops out.[ MISC ]Fixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceiling.Adjusted particle effect sprite opacity for fully occluded flashbangs.Improved smoke lighting consistency.Minor adjustments to dropped pistol magazine velocity.Ambient Occlusion adjustment settings in Environment Blend shader restored.Fixed a case where money was subtracted from the wrong player during bot takeover.
Related Posts
Rocket League Season 22: Training, Rivalries & Rewards
- ThePatchMaster
- March 6, 2026
- 2 min read
Season 22 TrailerOn March 11, Season 22 helps you perform at your highest level with new training options and…
Hotfix 1.19.0.1
- ThePatchMaster
- June 12, 2026
- 2 min read
Generals!We’ve just released a small hotfix (1.19.0.1) to address two of the issues that we’re seeing right now.There was…
Civ Streams: Civ VII’s Test of Time Update
- ThePatchMaster
- May 6, 2026
- 1 min read
Civilization VII’s Test of Time update—the massive, many-months-in-the-works update playtested by Firaxis Feature Workshop participants—arrives May 19, free for…