Following Update 10.3, we noticed several unintentional bugs and with today’s update, we’re fixing some of these issues as well as temporarily reverting some changes. We’re still investigating other reports as well. Thank you as always for reporting those issues to us!GAME UPDATE | BALANCE CHANGESGameplayGooTemporarily increased the time it takes for goo to break when overlapping a player from 0.2s to 0.8sDev Note: The change to the time it takes for goo to break that we made in 10.3 caused several unintended severe bugs, including not interrupting objective steal attempts, as well as allowing shielding of stealing teammates from all damage. As a result, we have to revert this change for the time being, but we intend to have these issues solved and the change reinstated in 10.6. We apologize for the mistake, especially after all the great memes related to this change yesterday!GAME UPDATE | BUG FIXESCosmeticsFixed an issue with the Envy Jersey cosmetic that caused it to change colorGadgetsAPS TurretFixed an issue that could cause deployed APS Turrets to bounce around, often moving other objects in the world with themData ReshaperFixed an issue that caused items to be reshaped into a random object, rather than a pre-defined object based on what was being reshapedGameplayFixed an issue that could prevent or interrupt sliding Fixed an issue with Quick Melee attacks that could cause them to be delayed when used in combo with melee weaponsVFXReverted a change to the Gateway’s preview effects that made it too hard to see against light backgrounds and the sky
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