[ MAPS ]CacheFixed various holes in mapFixed surfacetypes for various materials.Added grating to some windows to make them block bullets.Tweaks to player and grenade clipping.[ MISC ]Fixed a case where it was possible to cancel a grenade throw after the throw was started near the end of the pin pull animation.Miscellaneous stability improvements.[ TOOLS ]Fixed bug that prevented the asset in use from being selected when model browser was opened.Fixed bug with layered materials with same surface property on all layers. [ MUSIC KITS ]Added roundmvpanthem_02 for all NIGHTMODE II music kits which plays at 1:5 ratio.
Related Posts
Team Fortress 2 Update Released
- ThePatchMaster
- March 6, 2026
- 3 min read
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team…
Hotfix 10.3.1
- ThePatchMaster
- April 17, 2026
- 2 min read
Following Update 10.3, we noticed several unintentional bugs and with today’s update, we’re fixing some of these issues as…
NARAKA: BLADEPOINT Update – April 16th, 2026
- ThePatchMaster
- April 15, 2026
- 3 min read
Dear players, The servers of NARAKA: BLADEPOINT will be suspended for maintenance from Apr. 15th, 2026 23:00 (UTC) to Apr.…