​42.20.1 STABLE Hotfix Released     ​

While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here.MPImproved Lua checksum validation for multiplayer anti-cheatFixed an issue that caused significant performance problems with chunk unloading on multiplayer serversThis should fix most of the bugs players were getting on high-pop servers due to server lagFixed errors and crashes that could occur when selecting Multiplayer while certain languages were selectedFixed an issue where vehicles could temporarily disappear for players after another player disconnectedFixed an issue that would allow broken B41 worlds to be hosted on B42 serversFixed an issue where players switching from b41 to B42 could be met with a missing menuFIXESImproved memory usage by reusing discarded world dataFixed a memory leak that could lead to performance degradation and crashes over timeIf you continue to encounter an out of memory error in a new save, please submit a bug report with your logs and profiler video from debug so the team can investigateFixed a rare exception that could occur during explorationTECHNICAL/DEBUGAdded the ability for mods to write .json filesFixed percent symbol handling in translation filesMod translations should use %% to display % charactersAs always, discussions regarding this update can be found pinned to the Project Zomboid Discussions Forums here.

Leave a Reply

Your email address will not be published. Required fields are marked *