While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here.MPImproved server player limit handling, including support for up to 254 players and administrator access when servers are fullFixed an issue that would cause the client to hang on “Loading Map” foreverFIXESAddressed multiple causes of a memory leak that could lead to performance degradation and crashes over timeIf you continue to encounter an out of memory error in a new save, please submit a bug report with your logs and profiler video from debug so the team can investigateImplemented several memory optimisationsReduced instances of black and gray boxes appearing when travelling quickly through the worldAdditional causes of this issue are still being investigated and will be addressed in a future updateFixed issues that could cause errors during lighting updates.As always, discussions regarding this update can be found pinned to the Project Zomboid Discussions Forums here.
Related Posts
Server Scheduled Maintenance – June 18, 2026
- ThePatchMaster
- June 17, 2026
- 1 min read
Soldiers,We would like to inform you that scheduled maintenance will take place on June 18.During this period, access to…
Stable(41.78.19) + UNSTABLE(42.16.3) Hotfixes Released
- ThePatchMaster
- April 8, 2026
- 1 min read
STABLE (41.78.19)- Security Vulnerability UpdateUNSTABLE (42.16.3)- Fixed an exception in Server Browser- Security Vulnerability UpdateAs always, discussions regarding this…
Age of Empires II: Definitive Edition – Update 170934
- ThePatchMaster
- March 12, 2026
- 2 min read
Welcome to a new update for Age of Empires II: Definitive Edition! This update focuses on stability, gameplay fixes,…