While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here.MPImproved server player limit handling, including support for up to 254 players and administrator access when servers are fullFixed an issue that would cause the client to hang on “Loading Map” foreverFIXESAddressed multiple causes of a memory leak that could lead to performance degradation and crashes over timeIf you continue to encounter an out of memory error in a new save, please submit a bug report with your logs and profiler video from debug so the team can investigateImplemented several memory optimisationsReduced instances of black and gray boxes appearing when travelling quickly through the worldAdditional causes of this issue are still being investigated and will be addressed in a future updateFixed issues that could cause errors during lighting updates.As always, discussions regarding this update can be found pinned to the Project Zomboid Discussions Forums here.
Related Posts
Hotfix #35 Now Live!
- ThePatchMaster
- November 20, 2025
- 2 min read
Hello folks, We’re dropping by to serve up a small hotfix today!Focusing mainly on improving performance, this update should resolve…
Counter-Strike 2 Update
- ThePatchMaster
- May 20, 2026
- 1 min read
[ MAPS ]CacheAdjusted player and grenade collision.Adjusted material blending to improve accuracy of footstep sounds.Fixed several gaps reported by…
Midseason Update 10.6
- ThePatchMaster
- May 7, 2026
- 3 min read
DOWN TO ASHESIt’s time for the Mid-Season Update! The Arena is bustling with a brand-new Limited Time Mode, tons…