[ GAMEPLAY ]Adjusted camera motion due to recoil to match CS:GO more closely. Bullet trajectories should continue to match CS2.Players will now experience the full camera motion due to external sources of aim punch (e.g. getting shot) regardless of network latency. The effects of aim punch on bullet trajectories are still applied immediately on the server.[ ANIMGRAPH 2 ]Minor adjustments to viewmodel animations.Fixed several cases where crouch transitions in the air were instantaneous.Fixed a bug where MVP panel characters weren’t resetting correctly.
Related Posts
7.41f Gameplay Patch
- ThePatchMaster
- September 15, 2026
- 1 min read
Patch 7.41f is out now and you can check out the patch notes here.In addition, we’ve recently addressed the…
Update 2.57.1.126
- ThePatchMaster
- September 2, 2026
- 2 min read
AircraftAn issue where AI SPAAGs without radar (e.g., ZSU-57-2, M42 Duster, Ostwind) would intercept bombs and rockets/missiles has been…
July 8, 2026 – Patch Notes
- ThePatchMaster
- July 8, 2026
- 2 min read
We have a scheduled maintenance tomorrow, please see the new patch notes below. Servers will go down at 6AM…