While this update should not break saves, if you encounter any bugs please ensure you can replicate them on a fresh save with no mods installed before reporting them to our team here.MPImproved server player limit handling, including support for up to 254 players and administrator access when servers are fullFixed an issue that would cause the client to hang on “Loading Map” foreverFIXESAddressed multiple causes of a memory leak that could lead to performance degradation and crashes over timeIf you continue to encounter an out of memory error in a new save, please submit a bug report with your logs and profiler video from debug so the team can investigateImplemented several memory optimisationsReduced instances of black and gray boxes appearing when travelling quickly through the worldAdditional causes of this issue are still being investigated and will be addressed in a future updateFixed issues that could cause errors during lighting updates.As always, discussions regarding this update can be found pinned to the Project Zomboid Discussions Forums here.
Related Posts
Counter-Strike 2 Update
- ThePatchMaster
- April 21, 2026
- 1 min read
[ MISC ]Fixed a bug that removed the delay between burst fire bullets.
HOI IV – Open Beta Update V
- ThePatchMaster
- May 13, 2026
- 3 min read
Generals!Before we head out on our 4-Day LOA we wanted to give you another OB update. Give it a…
Call of Duty: Black Ops 7 and Warzone – Season 04 – Live
- ThePatchMaster
- June 4, 2026
- 1 min read
Yours for the Taking: Black Ops Season 04 is Live! The Story So Far After David Mason is captured by The…