[ MAPS ]CacheMap-wide clipping fixes and geometry polish.Fixed some spots where bomb would be unreachable when dropped.Fixed dynamic shadows breaking in some spots.Fixed some surface sound types.[ ANIMGRAPH 2 ]Fixed hand popping when counter-strafing with a grenade equipped.[ MISC ]Limit aim punch to 90 degrees.Added secondary intersection trace for partially-occluded thirdperson weapons.Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.Fixed issue that caused defuse-cables from completely occluded players to also be occluded.Fixed ‘FATAL ERROR: Failed to on-demand compile shader’ affecting some older GPUs.
Related Posts
Important Developer Update
- ThePatchMaster
- July 16, 2026
- 1 min read
We have an update from our Security team that we’d like to share with you regarding some upcoming changes…
Update 15.3 | ZH-1 Enters the Dockyard!
- ThePatchMaster
- April 7, 2026
- 3 min read
This is an overview of the major highlights introduced in Update 15.3. Be sure to check out the full…
Update 11.7.0
- ThePatchMaster
- August 27, 2026
- 2 min read
GUITAR PICK INCLUDEDThe show is on in the Arena and the fight still going up in space in this…