[ MAPS ]CacheMap-wide clipping fixes and geometry polish.Fixed some spots where bomb would be unreachable when dropped.Fixed dynamic shadows breaking in some spots.Fixed some surface sound types.[ ANIMGRAPH 2 ]Fixed hand popping when counter-strafing with a grenade equipped.[ MISC ]Limit aim punch to 90 degrees.Added secondary intersection trace for partially-occluded thirdperson weapons.Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.Fixed issue that caused defuse-cables from completely occluded players to also be occluded.Fixed ‘FATAL ERROR: Failed to on-demand compile shader’ affecting some older GPUs.
Related Posts
Age of Empires II: Definitive Edition – Minor Update 174992
- ThePatchMaster
- April 23, 2026
- 3 min read
Hello Community! Today we’re shipping a patch that includes some diagnostic tools that are going to help us get…
Hotfix 8.0.2
- ThePatchMaster
- June 2, 2026
- 3 min read
Hey folks,We have another Hotfix for you today, including some cost balancing to Tiger Warriors and some crash fixes,…
DESIGNER’S NOTES: Y11S2.2 MID-SEASON UPDATE
- ThePatchMaster
- July 15, 2026
- 3 min read
In this latest edition of Designer’s Notes, we’ll take a deeper dive into the balancing changes introduced in the…