First week of EA Javelin AnticheatSince the transition to EA Javelin Anticheat, we’ve continued to monitor, identify, and disrupt cheating across Apex Legends. The move to Javelin gives our Anti-Cheat team greater visibility into threats and more flexibility to respond as new cheats emerge.We wanted to share an update on what we’ve seen since the transition, including the volume of cheat attempts prevented, enforcement actions taken, and the types of cheating we’ve disrupted. Before diving into the numbers, we should discuss cheat prevention. In the first week following the launch of Javelin Anti-Cheat, 265,550 cheating attempts have been prevented before they could impact gameplay.This is an important distinction when looking at anti-cheat numbers. Javelin is designed not only to identify and action cheaters, but to prevent unauthorized software and cheating attempts from functioning in the first place.That means a successful prevention does not always result in a ban — and that is by design.When looking only at enforcement numbers, it can be easy to assume that fewer bans means fewer cheating attempts are being identified. In reality, a significant amount of Javelin’s work happens before a cheater ever reaches the point where we need to issue a ban.265,550 prevented attempts represent 265,550 instances where cheating was stopped before it could even have an impact on the game.As we continue to evolve Javelin and expand its coverage, our focus will remain on stopping cheating as early as possible: prevent it when we can, detect it when it gets through, and take action when we have the evidence to do so.Javelin by the NumbersWeek 1 of EA Javelin Anticheat:265,550 cheat attempts prevented12,969 accounts banned40 cheat programs tracked91% of tracked cheat programs disruptedThese numbers represent activity identified and actioned by our Anti-Cheat systems during this period. We’ll continue to monitor these trends as cheat developers adapt and new threats emerge.Enforcement BreakdownOur enforcement efforts cover a range of cheating methods, including traditional PC cheats as well as third-party hardware and controller-based cheating. While we cannot share a full breakdown of every ban we issue, we can highlight a couple of wins on hardware cheating from the last week:Aimzenix: 4,058 bansCronus: 1,201 bansTitan: 141 bansXIM: 199 bansThese enforcement actions are based on detections and supporting evidence designed to distinguish cheating behavior from legitimate hardware use.What Comes NextDespite the early success we’ve found with EA Javelin Anticheat, we are actively investigating videos circulating featuring some pretty egregious cheating activity; more to share soon.Cheating is constantly evolving, and our work doesn’t stop with the transition to Javelin. As new cheat providers, techniques, and devices emerge, we’re continuing to develop and validate new detections and expand our ability to disrupt them.While this anti-cheat updat
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