ICYMI: Designers NotesCIPHER OVERVIEWApex Legends: Cipher is here! It’s bringing new features, new weapon combos, and big changes to Ranked alongside the usual slew of bug fixes and balancing passes. Read on for info about the Akimbo Wingman, Strongholds, new Ranked features and more! Season 31 begins on November 3rd, so get the squad together and get ready to jump into Apex Legends: Cipher!RANKED LEGEND BANNING AND SCORING ADJUSTMENTSWe recently unveiled upcoming plans for new features, quality of life improvements, and adjustments coming to Ranked over the next two seasons. Starting in Cipher, we’re launching Legend Banning in Diamond+ matches, allowing you to vote for Legends to be banned from selection for each match. Scoring adjustments for wide-skill matches will also be live at season start and will adjust entry costs if your Rank is too far above or below the median lobby rank.Read on for all of the details, or circle back to the Ranked Roadmap blog to see what’s still on the horizon.Back to Top AKIMBO WINGMANThe Wingman’s firepower is being doubled. Akimbo Wingman joins the weapon roster as a formidable foe at close and mid-range, leaving Legends’ bodies in its wake. Find them in ground loot, or at Heavy Arsenals, and gear up to become the fastest gun-slinger in the Apex Games.Ammo type changed from Sniper Ammo to Heavy AmmoNow takes Heavy Magazines instead of Sniper MagazinesNow spawns on Heavy Ammo Arsenals instead of Sniper Ammo ArsenalsBase damage decreased from 50 to 45Loot a second Wingman to automatically enter AkimboAkimbo Mode:Decreases headshot multiplier to 1.25xHeadshot damage: 56Slightly increases rate of fireIncreases reload timeIncreases recoilMagazine size is doubledFiring the Akimbo Wingman will cause each gun to fire one after the other, in a quick burstHolding down the trigger releases subsequent burstsBack to TopSTRONGHOLDSNow Dropping into the Apex Games: the Stronghold. In addition to our existing Care Packages and Replicators, these new Structures will airdrop onto the map near the mid game. Strongholds are locked, bunker-style structures that deploy dynamic cover and contain valuable loot. Players must occupy and control the zone surrounding the Stronghold to capture them. When captured, Strongholds will unlock, rewarding one level up to the capturing team. The loot contents of Strongholds will be a mix of rare loot, including Care Package weapons.Stronghold Details:Updated Airdrop timing to accommodate Strongholds 2x Care Packages drop during Round 1 closing1x Care Package drop during Round 2 closing1x Stronghold drop during Round 2 closingStrongholds crush (and KILL) players and objects underneath them on landingStrongholds drop Dynamic cover upon landingIf there is enough space, Strongholds will deploy up to 4 indestructible barriers, and 2 Hardlight framesStrongholds cannot:Be accessed or entered until capturedBe stolen from by Loba until capturedBe breached by Alter until capturedStrongholds ar
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