Hello! We just pushed an update for the following.FIXED:-Resolved missing collision on structures near Stadium in E-District-Addressed areas of Clinic on Olympus where placeable abilities could not be deployed properly (Impacted abilities included: Newcastle’s Castle Wall, Alter’s Void Nexus, and other placeable deployables)-Corrected an issue where Vantage’s target unlock sound effect could be heard by unintended players-Addressed an issue where players playing Conduit were experiencing FPS drops-Resolved an issue where PS4/PS5 players were stuck in an update loop
Related Posts
Team Fortress 2 Update Released
- ThePatchMaster
- July 10, 2026
- 1 min read
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team…
Dead Cells Stability Patch: Less Null Access, More Monster Slaying.
- ThePatchMaster
- June 15, 2026
- 2 min read
Hello everyone!It’s been a hot minute… okay, a looooong minute… since last time. We’ve been closely tracking your reports,…
10.0.0 | Jason Patch Notes
- ThePatchMaster
- June 16, 2026
- 3 min read
ContentNEW KILLER: THE SLASHERPOWER: OMNIPRESENT EVILPress the Active Ability button to activate Omnipresent Evil. The Slasher becomes invisible and…