​Apex Legends™: Marked Patch Notes     ​

INTROWelcome to the latest season of Apex Legends: MARKED. In addition to Bloodhound’s rework, buffs to Loba and Rampart, an energy weapon systems overhaul, and brand new Corrupted Attachments, we’re also bringing you a World’s Edge map rework, quality of life tweaks, and a slew of balancing changes. All of this is in pursuit of evolving Apex Legends into the best, most competitive Battle Royale out there. This season is going to push you and your squad to be the best you can possibly be, so get ready to group up, gear up, and dive into MARKED when it drops on August 4th, 2026!MATCHMAKING TESTSIn Season 29, we ran two matchmaking tests — 1-Tier Premade Restrictions and Diamond+ Solo-Queue-Only — to experiment with variables to potentially use to address player frustrations in Ranked. Thank you to everyone who engaged with the tests and for the feedback you provided; it’s integral to helping us shape the future of the game mode. We are actively analyzing and evaluating the data from these tests, and are in the process of writing an upcoming blog to discuss the results and next steps. Keep an eye out for the followup comms in the coming weeks.SERVER STABILITYWe’ve beefed up our servers in Season 30. While not everyone will notice the difference, many players should experience increased stability, less lag, and lower chances of slo-mo servers across all game modes and regions. We’re always working to improve the competitive experience for our players and, while these changes often take place behind the scenes, we’re excited to provide a noteworthy improvement for you all!GAME UPDATESWorld’s EdgeDev Note: We feel World’s Edge is in a solid place competitively, and have seen the sentiments echoed throughout the community, so our focus in updating the map was reducing disparity between POIs and delivering on players’ frequently requested changes, such as the return of Sorting Factory and Construction Stacks. To complement Bloodhound’s rework, we leveraged the new POIs in this update to move Bloodhound’s story forward in a meaningful way.East VillageEast Village: Added additional rock and tree cover in open areas around the POIEast Village: Modified the terrain at the base of the Dam for less punishing traversalEast Village: Added additional ziplines to access the Dam rotating from East Village (previously Climatizer)Tree Settlement replaces The TreeWar Camp replaces Survey CampSorting FactorySorting Factory: Added a central connection to the train tunnel to keep this rotation from Lava SiphonSorting Factory: Modified platforms to keep Lava Siphon’s bridge leading to Fragment EastSorting Factory: Added a new tunnel and vertical zipline connection to enter the POI from the southwest near Tree SettlementSorting Factory: Added new platforms and ziplines around each train tunnel exit for smoother traversalSorting Factory: Added new train cars on the tracks in the station buildingUpdated Monument/FragmentMonument/Fragment: Restored th

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