[ GAMEPLAY ]Fixed a case where grenades could be thrown through level geometry[ MAPS ]CacheFixed various gaps in mapFixed collision in various spots across mapFixed flickering on some assetsRemoved boost spot in Outside AShelterUpdated to the latest version from the Community Workshop (Update Notes)[ MAP SCRIPTING ]Added Instance.TracePlayerAdded Instance.OnWeaponPickupAdded Instance.OnBombExplodeAdded Instance.SpawnGrenadeProjectileAdded dropper to Instance.OnWeaponDrop eventAdded hitEntity to Instance.OnGrenadeBounce eventAdded normal to Instance.OnGrenadeBounce eventAdded CSGrenadeProjectileBase.GetGrenadeTypeAdded CSGrenadeProjectileBase.GetThrowerAdded CSGrenadeProjectileBase.DetonateAdded CSPlantedC4.IsBombsiteAAdded CSPlantedC4.IsBombsiteBAdded CSPlantedC4.GetPlanterAdded CSPlantedC4.GetDefuserAdded CSPlantedC4.IsActiveAdded CSPlantedC4.IsExplodedAdded CSPlantedC4.IsDefusedAdded CSPlantedC4.GetPlantTimeAdded CSPlantedC4.GetExplodeTimeAdded CSPlantedC4.GetDefuseStartTimeAdded CSPlantedC4.GetDefuseFinishTimeAdded CSPlayerPawn.HasDefuserAdded CSPlayerPawn.SetHasDefuserAdded CSGrenadeType enumFixed a bug where Instance.RegisterCheatCommand would not work on script reload.Deprecated bounces from Instance.OnGrenadeBounce event.
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