[ MAPS ]CacheMap-wide clipping fixes and geometry polish.Fixed some spots where bomb would be unreachable when dropped.Fixed dynamic shadows breaking in some spots.Fixed some surface sound types.[ ANIMGRAPH 2 ]Fixed hand popping when counter-strafing with a grenade equipped.[ MISC ]Limit aim punch to 90 degrees.Added secondary intersection trace for partially-occluded thirdperson weapons.Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.Fixed issue that caused defuse-cables from completely occluded players to also be occluded.Fixed ‘FATAL ERROR: Failed to on-demand compile shader’ affecting some older GPUs.
Related Posts
June Hotfix 1.2.1
- ThePatchMaster
- June 11, 2026
- 1 min read
Greetings Exiles, We are releasing a new hotfix that will reintroduce all the changes and fixes we reverted from…
Phasmophobia – Hotfix v0.17.1.5
- ThePatchMaster
- June 3, 2026
- 1 min read
Welcome back, Ghost Hunters.Today we have released a hotfix for Phasmophobia, addressing two issues raised by the community this…
Hotfix 726747
- ThePatchMaster
- May 5, 2026
- 2 min read
Changes Auto-Grabber can now deposit matching items into Expansive Storage Units (activated via Spatializer Circuits). Expansive Storage Units now…