[ MAPS ]CacheMap-wide clipping fixes and geometry polish.Fixed some spots where bomb would be unreachable when dropped.Fixed dynamic shadows breaking in some spots.Fixed some surface sound types.[ ANIMGRAPH 2 ]Fixed hand popping when counter-strafing with a grenade equipped.[ MISC ]Limit aim punch to 90 degrees.Added secondary intersection trace for partially-occluded thirdperson weapons.Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.Fixed issue that caused defuse-cables from completely occluded players to also be occluded.Fixed ‘FATAL ERROR: Failed to on-demand compile shader’ affecting some older GPUs.
Related Posts
PAYDAY 2: Update 244.1 Changelog
- ThePatchMaster
- April 5, 2026
- 1 min read
Hello heisters!We have a small patch fixing a few issues that arose from the last update.That is all, happy…
Team Fortress 2 Update Released
- ThePatchMaster
- March 6, 2026
- 3 min read
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team…
PAYDAY 2: Update 244.1 Changelog
- ThePatchMaster
- April 5, 2026
- 1 min read
Hello heisters!We have a small patch fixing a few issues that arose from the last update.That is all, happy…