[ MAPS ]CacheMap-wide clipping fixes and geometry polish.Fixed some spots where bomb would be unreachable when dropped.Fixed dynamic shadows breaking in some spots.Fixed some surface sound types.[ ANIMGRAPH 2 ]Fixed hand popping when counter-strafing with a grenade equipped.[ MISC ]Limit aim punch to 90 degrees.Added secondary intersection trace for partially-occluded thirdperson weapons.Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.Fixed issue that caused defuse-cables from completely occluded players to also be occluded.Fixed ‘FATAL ERROR: Failed to on-demand compile shader’ affecting some older GPUs.
Related Posts
Hotfix #36 Now Live!
- ThePatchMaster
- March 26, 2026
- 1 min read
Hey folks, Our last small update, which aimed to resolve corrupted savegames affecting a number of players, seemed to have…
Counter-Strike 2 Update
- ThePatchMaster
- April 30, 2026
- 1 min read
[ MAPS ]CacheMap-wide clipping fixes and geometry polish.Fixed some spots where bomb would be unreachable when dropped.Fixed dynamic shadows…
Team Fortress 2 Update Released
- ThePatchMaster
- May 25, 2026
- 1 min read
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team…