[ MAPS ]CacheMap-wide clipping fixes and geometry polish.Fixed some spots where bomb would be unreachable when dropped.Fixed dynamic shadows breaking in some spots.Fixed some surface sound types.[ ANIMGRAPH 2 ]Fixed hand popping when counter-strafing with a grenade equipped.[ MISC ]Limit aim punch to 90 degrees.Added secondary intersection trace for partially-occluded thirdperson weapons.Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.Fixed issue that caused defuse-cables from completely occluded players to also be occluded.Fixed ‘FATAL ERROR: Failed to on-demand compile shader’ affecting some older GPUs.
Related Posts
Update 1.15 – list of fixes
- ThePatchMaster
- June 6, 2026
- 3 min read
For the list of new content, please see here:https://store.steampowered.com/news/app/1794680/view/693137145499484494Memory usage optimization for low-end devicesImproved audio system to stop music…
Atlantis Season continues: conquer the Ruins and caim event rewards now!
- ThePatchMaster
- August 12, 2026
- 1 min read
The tide is still high and the mysteries of the deep are calling. The Atlantis Reborn season continues this…
Counter-Strike 2 Update
- ThePatchMaster
- August 3, 2026
- 1 min read
[ GAMEPLAY ]Fixed a case where grenades could be thrown through level geometry[ MAPS ]CacheFixed various gaps in mapFixed…