[ MAPS ]CacheFixed various holes in mapFixed surfacetypes for various materials.Added grating to some windows to make them block bullets.Tweaks to player and grenade clipping.[ MISC ]Fixed a case where it was possible to cancel a grenade throw after the throw was started near the end of the pin pull animation.Miscellaneous stability improvements.[ TOOLS ]Fixed bug that prevented the asset in use from being selected when model browser was opened.Fixed bug with layered materials with same surface property on all layers. [ MUSIC KITS ]Added roundmvpanthem_02 for all NIGHTMODE II music kits which plays at 1:5 ratio.
Related Posts
10.1.1 | Bugfix Patch
- ThePatchMaster
- September 1, 2026
- 3 min read
ContentKiller UpdatesThe JudgmentIncreased the Divine Light curve window while Zealous to 0.6s (was 0.3s)Dev note: The decoupling of the…
Civ Streams: Civ VII’s Test of Time Update
- ThePatchMaster
- May 6, 2026
- 1 min read
Civilization VII’s Test of Time update—the massive, many-months-in-the-works update playtested by Firaxis Feature Workshop participants—arrives May 19, free for…
Team Fortress 2 Update Released
- ThePatchMaster
- March 11, 2026
- 1 min read
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team…