[ MAPS ]CacheBomb explosion radius increased.Lighting Adjustments around Vent.Disabled player collision on sign and removed lamp by squeaky.Reworked e-box on A-site for better visibility.Lowered Checkers entrance frame height at B Main.Removed AC unit above Sandbags and moved pipes.Fixed lack of footstep sounds on top of crates at A-site.Fixed hole in world on door in Sun Room.Fixed wall bangs on A Main wall.Fixed some z-fighting around Garage.Adjusted grenade clipping throughout map.Adjusted player clipping throughout map.Dust IIBlocked visibility through corner of Mid Box (Xbox).[ SOUND ]Speculative fix for a case where all audio drops out.[ MISC ]Fixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceiling.Adjusted particle effect sprite opacity for fully occluded flashbangs.Improved smoke lighting consistency.Minor adjustments to dropped pistol magazine velocity.Ambient Occlusion adjustment settings in Environment Blend shader restored.Fixed a case where money was subtracted from the wrong player during bot takeover.
Related Posts
Dota 2 Update – 7/1/2026
- ThePatchMaster
- July 1, 2026
- 3 min read
Over the past few days we’ve made various bug fixes and improvements:Dark Carnival Playing Regular and Turbo games now…
Work in Progress: Update 15.6 Round 2
- ThePatchMaster
- June 25, 2026
- 3 min read
This is a short overview of the planned features for Update 15.6. For more information, follow this link:Learn MoreIMPORTANT!…
July Hotfix
- ThePatchMaster
- July 23, 2026
- 1 min read
Greetings Everyone,Today we have a quick hotfix, 2.0.1, fixing the following issues that appeared after the 2.0.0 patch.The fixes…