Over the past few days we’ve addressed the following issues:Fixed a bug where Clinkz’s Skeleton Archers were doing more than the intended amount of damage to buildings.Fixed a bug where Slark’s Depth Shroud was not applying the intended move speed and health regen to allies.Fixed a bug where Spectre’s Shadow Step had an interaction with attack range extension items, which was leading to a longer than intended duration.Fixed a bug where Muerta’s Gunslinger bonus damage talent did not scale when applied to illusions, leading to more damage than intended.Fixed a bug where Turbo games would sometimes deduct 2 gold on ban phase completion.Fixed Largo’s Croak of Genius damage proccing other abilities (Batrider’s Sticky Napalm, Searing Signet, etc.)Fixed a performance issue with network encoding which substantially reduces the number of ‘server hitch’ frames.Restructured how cosmetic items interact with Dota network traffic: Most cosmetic items now take zero network bandwidth after game start, improving both client and server performance.Fixed a bug where cosmetic items were being created every time a hero spawned, gradually reducing performance.Items equipped in only ability effects slots no longer appear as if equipped on the hero in post-game or MVP screens.
Related Posts
Reloaded Recon: Black Ops 7 and Call of Duty: Warzone Season 03
- ThePatchMaster
- April 23, 2026
- 3 min read
Raise the Stakes The ongoing battle between JSOC and The Guild heats up as the balance of power shifts. With…
Steamdeck Controls Update
- ThePatchMaster
- February 19, 2026
- 1 min read
Hey Everyone!We’ve released an update for Risk of Rain 2 today aimed specifically at the Steam Deck. Since the…
Patch 1.11.3 – Patch Notes
- ThePatchMaster
- March 30, 2026
- 1 min read
Game Update Patch Notes Game Update Patch Notes 1. TL;DR Major gameplay balance adjustments have been implemented. New content…