Over the past few days we’ve addressed the following issues:Fixed a bug where Clinkz’s Skeleton Archers were doing more than the intended amount of damage to buildings.Fixed a bug where Slark’s Depth Shroud was not applying the intended move speed and health regen to allies.Fixed a bug where Spectre’s Shadow Step had an interaction with attack range extension items, which was leading to a longer than intended duration.Fixed a bug where Muerta’s Gunslinger bonus damage talent did not scale when applied to illusions, leading to more damage than intended.Fixed a bug where Turbo games would sometimes deduct 2 gold on ban phase completion.Fixed Largo’s Croak of Genius damage proccing other abilities (Batrider’s Sticky Napalm, Searing Signet, etc.)Fixed a performance issue with network encoding which substantially reduces the number of ‘server hitch’ frames.Restructured how cosmetic items interact with Dota network traffic: Most cosmetic items now take zero network bandwidth after game start, improving both client and server performance.Fixed a bug where cosmetic items were being created every time a hero spawned, gradually reducing performance.Items equipped in only ability effects slots no longer appear as if equipped on the hero in post-game or MVP screens.
Related Posts
Animgraph 2 Beta Update
- ThePatchMaster
- April 9, 2026
- 1 min read
The following changes are available in the animgraph_2_beta build. To opt into the beta build, follow the instructions here:…
42.15.2 UNSTABLE HOTFIX Released
- ThePatchMaster
- March 11, 2026
- 1 min read
As always it is recommended that you create a new save with no mods after updates. Updates fix bugs…
Player Character Update, coming May 5th, 2026.
- ThePatchMaster
- April 28, 2026
- 2 min read
Welcome back, Ghost Hunters. We have some much-anticipated news for you.Today we’re excited to announce that Phasmophobia’s Player Character…