​Fallout 4 Update – August 18th     ​

Added and Updated Features Game Increased the BA2 archive limit from 256 to 1024 to better accommodate larger collections of mods. Added localized strings fixes for UI and platform terminology. Creation Kit Archives are now supported on PlayStation. New file types (.nif, .dds, .bink, .cdx, .csg, .wav, and .fuz (with embedded .wav)) for PlayStation Creations. Bink files can now be added to Creation uploads via an Extra Files browser. Added Localization export support. Creations up to 2 GB in size can now be uploaded for Xbox. Updated “Search and Replace” to align with Starfield, adding buttons for “Select Form in Object Window” and “Open Form Editor.”Crashes Game Fixed a crash when the player opens the Virtual Keyboard on a Steam Deck device. Fixed a top crash that would occur due to a streaming audio error. Fixed a crash on the Microsoft Store when players enter the Creations menus after resuming internet connectivity. Bug Fixes Game Exiting out of Search when viewing a specific Creation now properly returns the player to the Details page of that Creation. Creations category lists should now return ordered results more consistently. Error messages from the Bethesda.Net service now contain error codes that can be provided to Customer Service for investigation. Creation Kit Archiving a plugin that uses pre-existing assets in a new form no longer causes the pre-existing assets to be duplicated.  Material or Heightmap terrain edits now cause grass to generate properly. Running LipGen from the command line or launch argument now properly generates .lip files. Miscellaneous Updated the game credits. 

Leave a Reply

Your email address will not be published. Required fields are marked *