Generals!Batya here with another patch.The focus is around Czechoslovakia’s content that was recently released with Peace For Our Time. Besides that there have been a few crashes that were fixed and included in this patch. I also want to extend a special thanks to the wonderful team behind Peace for our Time and all the balance changes, bug fixes, and other additions that they made since release!This is currently the last planned patch focused around the release of PfoT, but any additional issues will of course be picked up in future patches. We hope that you will enjoy these changes and as always let us know what you think and if you find any other issues do let us know!As a final note, the team added a little secret and wanted to provide a little hint so here is my (maybe not so) cryptic hint: A.E.I.B.U. Happy hunting and see you on the Sudeten front!Patch NotesGameplay & Balance When Czechoslovakia uses the Austria-Hungary reformation decision, they now get a unique cosmetic tag called Great Moravia. Changed the flag for the Bohemian Kingdom so it still includes Slovakia. ‘Integrate Hungary’ is now ‘Integrate Former Austrian Lands’, and can grant the integration idea to more puppets than just Hungary. Certain Czech characters now go into exile to some countries sometime after the ‘Fate of Czechoslovakia’ baring conditions are met. Slightly tweaked the balance of a few advisors. The option to demand land in return for joining their faction that Hungary and Poland get when invited now has a tooltip about what happens if CZE accepts the counteroffer event. Some of the Balance of Power Decisions reappearance times have been rebalanced slightly. Overhauled late-game industry and Peace For Our Time branch ideas to use idea swaps to reduce the amount of ideas displayed. Added conscription/training & militia bonuses for the army spirit to some focuses. Added two new division name lists: Rangers & State Defense Guard. Germany can no longer start ‘Fate of Czechoslovakia’ if CZE still owns the Sudetenland, they will get a wargoal instead. Added a slight color change to Czechoslovakia when it starts its monarchist or fascist branches. Two Polish MIOs (Naval and Tank) can be gained by Czechoslovakia depending on completing a focus or having a core related state. Added tooltips to a few focuses when they don’t have any targets (faction members/puppets) yet to make clear what they do. Added some extra visual and focus effect flavor in the fascist branch. The Ready for Anything decision to remove the BoP now has slightly more forgiving requirements. Czechoslovakia no longer uses the Balkan Union cosmetic tag, using a new Pan-European one instead Completing the Czechoslovakian focus ‘Lessons of War’ now removes the BoP modifier ‘Threatening Neighbors’.Bugfixes Fixed a crash that can occur when a rocket silo’s ‘Surface-to-Air’ mission is set to a naval region. Fixed a crash that can occur on Mac during peace conferences. Radola Gajda now
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