Generals!With the weather becoming more gloomy and the summer on its way out, we bring the last “Summer” release. This will be the last patch that specifically targets Thunder at our Gates and brings a few additional pieces of content for the countries that were introduced with it.This patch also comes with a solid number of balance changes that were introduced from the Open Beta Summer Edition™ that we thought would be good to roll out sooner. The main reasoning for this was that there had been quite a few issues around balance that we did not address before the summer break and we did not want to push them further ahead longer than was necessary.I also want to say a big ‘Thank you’ for all the feedback we have received around the topics that we touch upon in this patch, as well as all of you who playtested the Open Beta. It is very valuable to have a wider range of testing so we can make the right adjustments.As always, stay safe; and happy gaming!/BatyaPatch NotesBalance Add a tracking of total participation in a combat to award HQ capture to the most participating country. Halved supply usage for light/medium/heavy armored HQ’s. Added supply usage to motorized army HQ battalions. SIA: Removed Production Efficiency Cap from Agrarian Economical Policy. SIA: Removed Research Speed and Factory Output from The Army of Siam. AST: Stretch the Fleet, Battle of the Ocean, Workers Educational Association and Equal Pay reduced to 35 days. AST: Red Fred Paterson gained +0.20 Daily Political power for his Voice of Workers trait. AST: Communists can now also prospect the 2nd and 3rd Iron Mines (Iron Monarch and Iron Prince) AST: Infiltrate Trade Unions in X reduced from 75pp to 50pp. AST: Instigate Revolution reduced from 150pp to 100pp. SIA: Slightly nerfed long war bonus, buffed intermediate war. SIA: Reduced Recruitable Population Factor from 15% to 10% from ‘Agrarian Economical Policy’. Land, Air and Naval Facility Base Facility Cost reduced from 12000 to 10000. Additionally, its scaling Cost increased from 5000 to 6000 Land, Air, Naval and Nuclear Facility construction is now affected by the Infrastructure. Infantry Guns no longer get benefits from Infantry Support Weapons research, and instead get their benefits from Artillery tech tree improvements. Infantry Guns and Rocket Battery scaling effect with technologies has been reduced. (+5% Soft Attack for the Infantry Guns per Artillery Technology, +10% Soft Attack for Rocket Batteries from Rocket Artillery technologies, and +5% Soft Attack from the Improved Guidance). Infantry Guns no longer receive Defense boost from the Technologies. Removed the +10% Piercing and +10% Hard Attack on motorised from the 1940 Anti-Tank Technology. Anti-Tank Upgrade Technology (1939 Anti-Tank Artillery Technology) bonus to Piercing to the Tank Destroyers changed to +5% Self-Propelled Anti-Air Regimental Support Units and Tank Destroyer Regimental Support Units technology benefits are reduced compared to their
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