A new client build will be updated 10/15/26. All servers will be down for the scheduled maintenance at 6am pdt. Please see the patch notes below. There will be a 3hr downtime window.Client and Server Update This will be a combined client and server update, requiring approximately 3 hours of server downtime for maintenance.Client CrashesFixed a deadlock in the physics simulation.It appears that the exploit allowing cheaters to generate an unlimited number of rocket projectiles was not fully fixed in the previous hotfix. This time, we’ve added additional limits on the number of projectiles players can generate.Fixed an error in the first-person controller.Server CrashesFixed a server memory leak.These fixes should reduce the likelihood of both client and server crashes. We look forward to hearing your feedback on whether these changes have resolved the crashes you’ve been experiencing.
Related Posts
Team Fortress 2 Update Released
- ThePatchMaster
- July 16, 2026
- 1 min read
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team…
Counter-Strike 2 Update
- ThePatchMaster
- April 29, 2026
- 1 min read
[ MAPS ]CacheBomb explosion radius increased.Lighting Adjustments around Vent.Disabled player collision on sign and removed lamp by squeaky.Reworked e-box…
Hotfix 728321
- ThePatchMaster
- May 13, 2026
- 1 min read
Small hotfix to address some concerns that have cropped up.Bug Fixes Fixed certain projectiles getting stuck on physics and…