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​PAYDAY 2: Update 243 Changelog     ​

Hello heisters!This update focuses on mask customization, general fixes and a new method to obtain the Jacket character- Lets get to the good stuff!Mask Customization OverhaulWelcome to the future of mask making!We put some time overhauling the mask customization system from the original 2013 “one material, two colors” into something more modern and flexible- The new system will now utilize your entire roster of unique materials as colors!*All mask colors in your inventory (and modified masks) will be automagically converted to flat color materialsAlongside this overhaul we’ve put together a handful of new patterns to look out for!Jacket Character PackJacket Character Pack can now be bought on Steam and Epic platforms, making him available to all countries and PC platforms!https://store.steampowered.com/app/3188980/All existing and future owners of Jacket Character Pack or Hotline Miami 2: Wrong Number: Deluxe Edition can find a brand new Mega Richard Returns mask- Which also has a special mask customization mechanic if you want to get more colorful. ;)PAYDAY 2: Update 243 ChangelogUpdate Size: 78.4 MBMasksAdded the Mega Richard Returns maskOwning Hotline Miami 2: Wrong Number – Digital Special Edition or Jacket Character Pack will give you the maskOverhauled mask cosmetic system: Instead of colors, masks now use accent materialsAdded free “Paint Stripper” material that will reveal the original mask design through patternsConverted mask color inventory items to materialsMask materials are now sorted by colorRe-exported many mask patterns in higher qualityUnfortunately some patterns may be lost to time, but they all got a pass to fix color bleeding issues from the old systemFixed incorrect default reflections on several masks which would cause performance drops for some PCsWeaponsAdded a new shock melee weapon free for everyone: The Shock BatonReverted HE ammo self-damage to values from before update 242Fixed China Puff grenade launcher being able to deal crit damageGameplayReimplemented the counter tase animation used for the aced version of the “Shockproof” skillReduced the base count of allowed enemy groups (from 15, 17, 18 to 14, 16, 17 )Adjusted activation/deactivation checks for the “Sixth Sense” skillReloading, swapping weapons or aiming down sights will no longer cancel the skills effectMoving in a tiny area will no longer cancel the skills effectRemoved suppressor hitbox from Suppressed Sentry Gun equipment to prevent dealing damage through its shieldFixed a potential crash related to spawning Gage packagesFixed the mounted turret bag being secured when completing a heist with it on your backFixed parachute debris causing players to “land” on top of it and fall to their deathsUIOverhauled the profile switcher menuAdded reorder buttons for sorting your buildsProfiles now show the full profile in one panelProfile switcher menu can now be opened with a controllerAdded search bars to the mask customization menus and the melee selection menusA

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