Hello heisters!The time has come to push the upgraded engine update.For the following month we will temporarily leave the legacy game in the beta branches for players that have immediate issues can swap to a playable build.Linux players – Please read!With this release we are also retiring the old native Linux branch, as it is no longer in development and causes confusion for new Linux users.Linux players will need to use the Proton features of steam, additionally we have prepared a guide on how to transition save files over to the current build of the game: Linux Migration GuidePAYDAY 2: Update 247 ChangelogDownload Size: 32GBDiesel Engine v3.0The engine is now 64bit!The renderer is now DirectX 11Better CPU utilization, especially for “performance” cores on CPUs that support multi-threadingNew asset compression system, the game will now be much smaller on your storage drivesFaster loading times!New content ownership systemNative VR, the game no longer needs 2 different EXE files to play flatscreen and VRIn-game voice chat has been implemented for “Epic Online Services” matchmakingGeneralUpdated localization filesThe game’s language can now be specified with the command line argument [c]-language english/german/french/etc.[/c] instead of having to edit context.xmlFixed mask clipping on “Joy” and “Jacket” with some masksFixed “Dead By Daylight” entitlements on Epic Games platform not awarding when a Nebula account is linkedInputMouse input in menus is now based off of the real position of your mouseThe game will no longer “eat” your mouse courser while Alt+Tab’ing out of the gameFixed the mouse wheel being able to scroll on other monitors while ingameAdded native support for PlayStation 4 controllersAll text boxes now support modern text editing features like Ctrl+Arrows for navigation, Ctrl+Backspace for deletion and moreInterfaceThe “Lobby Code” UI is now only 6 alphanumeric characters long, making it easier to share your lobbyMatchmaking distance filters have been updated to Country/Region/Worldwide instead of the older Close/Far/Worldwide optionsAdded more frame rate limit optionsGameplayFixed a crash when placing a spy camera deployable just before the end of a heistThe “Tag Team” perkdeck ability can now be activated through enemies and has improved hit detection on teammatesFixed dropped Marshal Shields sometimes beeping and flashing indefinitely for clientsFixed an issue causing the concussion explosion from shooting a Marshal Shield’s light to sometimes not sync when a triggered by a clientPotentially fixed an issue that could sometimes cause instant detection when entering a room with enemiesCorpse and Shield disposal are now limited to disposing up to 4 corpses and shields per frame, respectively, and will continue after a short interval when this limit is reachedThis will prevent lag spikes when switching from higher corpse limit settings to lower ones, and help with big multikills that go over the limitWeaponsFixed reflections on the “
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