Version: Rocket League v2.66Platforms: Epic Games Store, Steam, PlayStation, Xbox, NintendoScheduled Release: March 10, 2026 4 PM PT / March 11, 2026 12 AM UTCTHE HEADLINESPlaylist Population NumbersFlip Reset IndicatorVisible Matchmaking Rating (MMR)Boost Timer VisualizationOverride Boost Audio OptionNintendo Switch DLC UpdateNew Quick ChatsCustom Training Settings UpdateQueue Menu Changes NEW CONTENT, CHANGES & UPDATESPlaylist Population NumbersGood news, everyone! A really great feature has made its return, and it’s an amazing day to check the queues.Playlist Population is once again visible in the Play Menu.View total Rocket League player population.See playlist-specific population when you’re hovering on a mode.Now you’ll know exactly how packed the pitch is before you queue up.Flip Reset IndicatorWe’ve introduced a new audio and visual cue to signal when a player has achieved a flip reset, which is when the player has regained their dodge by touching the ball with three or more wheels.The visual effect is designed as a quick burst to reinforce the moment of reset without disrupting gameplay clarity.The flip reset indicator is only visible/audible to the player performing the flip reset or for spectators, but appears for all players during replays, when the option is enabled.You can disable the flip reset indicator in the settings.Disabling the flip reset indicator also turns off the effect while you spectate.Visible Matchmaking Rating (MMR)Players now have the option to choose to display their MMR in Competitive Playlists. Enable this option in the settings to:Show your MMR on Competitive Playlist tiles.Display MMR on the scoreboard at the end of Ranked Matches.This setting does not affect Casual Playlists.Boost Timer VisualizationLarge boost pads now display a visual recharge indicator so you can play more strategically. Large boost pads take 10 seconds to respawn, with the visual indicator gradually refilling over those 10 seconds until the pad is fully recharged.Override Boost Audio OptionPlayers can now set the default, Standard Boost sound to any Boost they have equipped.The Override Boost Audio check box can be found in the Audio tab in the settings.Only affects your in-match audio, not replays or menus. Other players will still hear the sound associated with the equipped Boost.Nintendo Switch DLC UpdateIf you bought Rocket League DLC on Nintendo Switch or Nintendo Switch 2, you’ll now have it on other platforms that the DLC is available on. Just make sure your platform accounts are connected to your Epic account.New Quick ChatsWe’ve added several new Quick Chats to give players more ways to communicate in-game.Informational“One more”“Back Post”“Leaving”“Oops, wrong quickchat!”Reactions“Unlucky”“This isn’t Rocket League”“Oof”“…”“Be careful!”“Let’s lock in”“Brutal!” has replaced “Savage!”Apologies“All good!”Jump in and let your teammates (and opponen
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