An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:Fixed smoke effect regression for Le SapeurUpdated the Chief Executor, Vested Investor’s Vest, and Standing Offer to fix clipping issuesUpdated cp_wildcat_eventAdded +1 minute to the round timerFixed a bug that allowed pumpkin-disguised players to cap at 15x speedFixed pumpkin-disguised players not displaying as Ubercharged if they have a Voodoo-Cursed Soul cosmetic equippedFixed buildings being able to be built inside the shutter door in the connector between A and BFixed some jack-o-lanterns around the map not rendering during the waiting for players periodFixed equipped Powerup Canteens rendering while pumpkin-disguisedUpdated Updated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woodsLowered edicts across the boardZombie Sniper’s Spit now deals critical hits to airborne targets Fixed Zombie Engineer building status being visible upon initial infectionFixed Reveal outline persisting on players into the next roundUpdated zi_atoll (additional changes)Fixed a visual bug where water would disappear in certain parts of the mapAdded more cover in front of the shackEnabled every BLU spawn point no matter where RED players are located
Related Posts
Counter-Strike 2 Update
- ThePatchMaster
- September 25, 2026
- 1 min read
[ RUSH ]Various gap fixes and clipping adjustments.[ GAMEPLAY ]Fixed some cases where loud reloads would persist while trying…
Counter-Strike 2 Update
- ThePatchMaster
- August 24, 2026
- 1 min read
[ MAP SCRIPTING ]Added custom_hud_layout entity:custom_hud_layouts are the entry point for scripted maps to provide custom UI.Panel, Label, Image,…
Update 1.15 – list of fixes
- ThePatchMaster
- June 6, 2026
- 3 min read
For the list of new content, please see here:https://store.steampowered.com/news/app/1794680/view/693137145499484494Memory usage optimization for low-end devicesImproved audio system to stop music…