Hello soldiers!Welcome to the release notes for Update 1.20 Operation: Clear Sight! This update features two new sights, new difficult challenges to grind, mod editor improvements, and new cosmetics for both factions!First things first, take a look at our upcoming new map, Hold, coming next update (Update 1.21 Operation: ███████). Inspired by Ministry, it features a police station caught in a violent takeover by Insurgent forces. WIP images below!MOD EDITOR IMPROVEMENTSInsurgency’s origins are deeply rooted in modding. Starting as a mod for the Source engine, Insurgency: Modern Infantry Combat led to a standalone sequel released in 2014 that we’re sure many of you are familiar with, called Insurgency, and then on to Insurgency: Sandstorm. It’s important to remember our roots, and mod support is one way of fulfilling that for the team. We know the modding community has felt left behind in recent years, especially as the release on consoles led our focus to expand. We know the modding tools have been deteriorating. This leads us to today. We have been working with many from the modding community over the last two updates to address issues flagged for us as important and to add features that should help make even cooler stuff. This one’s been coming for a long time, including addressing requests like access to our Wwise project, which is included in this update. This grants modders more creative freedom when incorporating custom sounds into their projects. A guide is available to help mod creators here.Additionally, we’ve taken significant steps to improve the content-creation experience in the editor. Modders can now upload mods larger than 2GB directly through the editor. This should help streamline the publishing process. Because the workflow has changed, we’ve created a guide that walks through the process of creating, uploading, and updating mods.Finally, we’d like to acknowledge members of the modding community who have stood by us throughout the years. They have spent countless hours creating awesome content that many of you know, including maps from our mapping contest, like Prison and Last Light.The ISMC Team, The SAGAS Team, The Sandstorm 1944 Team, The Project Reimagined Team, TOCA_, RareKiwi, Deerslug, Reeecompile, Scotify, VIX, WintorOperator, Tisa13, =Freddy=, Peglegswansoon, Heromanofe, invalidnick, D3M0N123, TayLord, Jason, [NF] Tazzy, fatmarrow, Zapatista, Juu, Flaykes, SpartanViperz, Snakeyio, GamerChick5567, 2Happy, LeiMuu, Pyr4mus, Jojo6393457, SgtPepper_47, -TrashCan-, B4NDO, Destinate, Comrade Romanov, Smkndrtz, JustARadish, Dr House, CrazTheKing, Prof. Orribilus, tarAn-OD, [GBBB]k24uk.Thank you to each of you.TIER 3 CHALLENGES ARE HEREIn our previous update, Operation: Shell Shock, we introduced Challenges as a way for players to earn rewards while playing Insurgency: Sandstorm. We’re building on top of that foundation by introducing Tier 3 Challenges. These will raise the bar with more demanding objec
Related Posts
7.41 Gameplay Patch
- ThePatchMaster
- March 24, 2026
- 2 min read
Patch 7.41 is out now and you can check out the patch notes here.In addition, we’ve made the following…
Update Information – April 29, 2026
- ThePatchMaster
- April 29, 2026
- 2 min read
NEW WEAPON MODEL UPDATE▶ New weapon model GALIL will be available for sale.▶ Sales Period: April 29, 2026 after…
Devblog: Incoming Balance Changes
- ThePatchMaster
- May 8, 2026
- 3 min read
Warband!Next week’s patch will come with some balance changes that we have been working on for a while now.…