Hello, we’re back with another update for RimWorld! If you need to report a bug, or you’re having a problem while playing, please join us on the official RimWorld development Discord.Today’s update fixes several issues people were experiencing with Odyssey. This includes multiple corner problems where buildings through corners affected room roles, beds could become prisoner beds through corners, and enemies could set fire to your stuff through corners. It also fixes diagonal walls leaking room vacuum under certain circumstances, issues with player shuttles being lost to water, as well as gravship launches causing your electrical connections to scramble. We’re also aware of a bug where quest shuttles incorrectly try to land on water, potentially causing them to warp into your buildings. We’re working on a solution – a fix for it is currently available on the Steam unstable beta branch! This update should be compatible with all savegames and mods. And if you’re enjoying Odyssey, consider leaving a review on Steam! Expansions don’t get a ton of reviews, and every one helps us out a lot. https://store.steampowered.com/app/3022790/RimWorld__Odyssey/ Have a great week,- Tia Website | X | BlueSky | Reddit | FacebookChangelog Made crater descriptions more generic. Clarified the orbital scanner description. Clarified the gravcore description. Made ritual text more generic to fit more situations. Added flooring to subroom prefabs on orbital platforms. Reduced the chance of the gravship landing spot being over deep water. Gravcores are no longer asked for in trade request quests. Reduced psilocap catatonic breakdown chance from 4% to 1% and psilocap creative inspiration chance from 6% to 2%. Made the breathless gene suppress the normal vacuum resistant gene, removing its metabolic impact. Prevented hospitality quests from being acceptable in space due to it causing various bugs. Removed unnecessary PawnRenderNode_Apparel cast in Apparel dynamic setup for modders Prevented traps spawning next to exterior doors. Prevented outfit stands from being uninstalled because they destroy their inventory if deconstructed while minified. Updated some player names per request. Fixes Fix: Corner punching turrets, buildings through corners affecting room roles, beds becoming prisoner beds through corners, and enemies setting fire to buildings through corners. Fix: Flickables are reset to be powered on when gravship launches. Fix: Power connections are scrambled on gravship launch. Fix: Diagonal walls could incorrectly leak room vacuum. Fix: Issues with shuttle crash quest after moving maps. Fix: Player shuttles could be lost in water when landing. Fix: Issues with nomadic precept not saving/loading properly (resetting to poor mood on load). Fix: Mechanoid signal quest sometimes didn’t drop the grav engine. Fix: Areas previously occupied by gravship weren’t being updated by the pathfinder, so pawns would appear to walk over empty space. Fix: Cannot fil
Related Posts
Patch 1.11.4 – Patch Notes
- ThePatchMaster
- April 14, 2026
- 3 min read
Warband!Patch 1.11.4 is now being rolled out on all platforms, and while you wait for it to download you…
Unity security update
- ThePatchMaster
- October 3, 2025
- 1 min read
Hey everyone, Due to a Unity engine security issue outlined here: https://unity.com/security/sept-2025-01/remediation we’ve updated the UnityPlayer.dll file for the…
Apex Legends: Latest Update 4/16/2026
- ThePatchMaster
- April 16, 2026
- 1 min read
INVESTIGATING:We are looking into an uptick of matches moving sluggishly (slomo servers). Our team’s investigation has already revealed that…