Hello Vampires!The time for the October patch is upon us! Based on your feedback, we were able to fit a few extra features and bug fixes in, as well as alter some of the planned changes. While we do strive for some level of balance to the numbers side of the game, the most important thing for us is that the game feels good and fun to play. Largely, the following changes focus on balancing the numbers in small but meaningful ways while preserving and, in some ways, perhaps improving the overall game feel for everyone!Now, onto the patch details!The following changes will be applied at 11.00 CEST. GeneralPlayers can no longer equip/swap passives while having the PvP buff active.Players can no longer use Waygates as an Arena or Duel contestant.Added admin commands to temporarily ban a player.Command: BanCharacterTemp <#> Command: BanUserTemp <#> Added admin commands to mute a player in either voice or text chat.Command: SetPlayerMuted <0/1>Set 0 for unmuted, 1 for muted.Command: SetPlayerMutedById <0/1>BugfixesCombining the “storm” charged weapon effect gained from jewel effects on Lightning Curtain or Cyclone together with the static consume effect into stun on Veil of Storms no longer instantly stuns a target that was not affected by Static prior to getting hit. Combining the “arctic” charged weapon effect gained from the jewel effect on Cold Snap together with the chill consume effect into freeze on Veil of Frost, no longer instantly freezes a target that was not affected by Chill prior to getting hit. Combining the Veil of Illusion shield jewel effect together with Illusion Coating no longer grants a shield unless the target is already affected by weaken when striking the enemy.Fixed a bug where the Frost Bat area damage jewel would override the damage of the Chillweave passive effect (increasing it up to 60% with maximum jewel tier)Fixed an issue where Tendon Swing could trigger the FX incorrectly even when the attack was interrupted.Fixed an issue where Tendon Swing could ignore post-cast cooldowns from other abilities.Fixed an issue where the displayed Blood Quality could mismatch in different sections of the UI. Fixed an issue where Carrion Swarm could pierce walls/structures Fixed an issue where Curse projectiles could pierce walls/structuresFixed an issue where Veil of Chaos would not trigger on the next Primary Attack when having high latency.Fixed an issue where the skeleton “Agony” buff would only deal damage once when used on Bone Explosion (jewel effect) when multiple skeletons exploded at the same time.Fixed an issue where Sword Shockwave could have multiple projectiles active through free-cast, breaking the recast.Fixed an issue where a servant hunt displayed an incorrect location title.Fixed a server crash that could occur during character creation.Fixed Major and Minor Mortium Rift Incursion durations being flipped in the Server Settings popup.AttributesSpell Cooldown rate cap reduce
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