[ GAMEPLAY ]Adjusted camera motion due to recoil to match CS:GO more closely. Bullet trajectories should continue to match CS2.Players will now experience the full camera motion due to external sources of aim punch (e.g. getting shot) regardless of network latency. The effects of aim punch on bullet trajectories are still applied immediately on the server.[ ANIMGRAPH 2 ]Minor adjustments to viewmodel animations.Fixed several cases where crouch transitions in the air were instantaneous.Fixed a bug where MVP panel characters weren’t resetting correctly.
Related Posts
Team Fortress 2 Update Released
- ThePatchMaster
- May 25, 2026
- 1 min read
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team…
Team Fortress 2 Update Released
- ThePatchMaster
- March 6, 2026
- 3 min read
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team…
Update 2.55.1.137
- ThePatchMaster
- May 29, 2026
- 1 min read
AircraftB-52H — a bug that made it impossible to switch to the gunner if the “Camera from aircraft gunner…